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    Class SceneTransitionDelayBase

    This class allows you to delay a transition such as a fade in from starting when loading the scene. Use this if you need to wait for something in scene to load before you want it to be visible to the user.

    Inheritance
    System.Object
    SceneTransitionDelayBase
    SceneTransitionDelayTimer
    Namespace: Immersive.Transitions
    Assembly: cs.temp.dll.dll
    Syntax
    public abstract class SceneTransitionDelayBase : MonoBehaviour

    Fields

    OnDelayComplete

    Declaration
    public Action OnDelayComplete
    Field Value
    Type Description
    Action

    Methods

    SendDelayComplete()

    Declaration
    protected void SendDelayComplete()
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