Struct VirtualCameraInputActions.PlayerActions
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Assembly: cs.temp.dll.dll
public struct PlayerActions
Constructors
Declaration
public PlayerActions(VirtualCameraInputActions wrapper)
Parameters
Properties
Declaration
public readonly InputAction Click { get; }
Property Value
| Type |
Description |
| InputAction |
|
Declaration
public readonly bool enabled { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
Declaration
public readonly InputAction Look { get; }
Property Value
| Type |
Description |
| InputAction |
|
Declaration
public readonly InputAction Move { get; }
Property Value
| Type |
Description |
| InputAction |
|
Methods
Declaration
Declaration
Declaration
public InputActionMap Get()
Returns
| Type |
Description |
| InputActionMap |
|
Declaration
public void SetCallbacks(VirtualCameraInputActions.IPlayerActions instance)
Parameters
Operators
Declaration
public static implicit operator InputActionMap(VirtualCameraInputActions.PlayerActions set)
Parameters
Returns
| Type |
Description |
| InputActionMap |
|